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Head to head

Palworld vs Saga

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 4 months ago
August 2015 · 11 years ago

Daily players

89k – 310k
3 – 9

Estimated players

318.3kDown 1.6%
14

Available on

  • Windows
  • Xbox
  • macOS
  • PlayStation
  • Windows

Perspectives

—

Player activity

Smoothed estimated players over time.

PalworldSaga

Palworld

Average monthly estimated players
MonthEstimated playersChange
October 2026~331.2kDown 5.9%
September 2026~352kDown 21%
August 2026~446.2kDown 7.6%
July 2026~483.1k—

Saga

Average monthly estimated players
MonthEstimated playersChange
October 2026~14Down 6.7%
September 2026~15
August 2026~15
July 2026~15—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Palworld
26.9kDown 47%
Saga
1Down 50%

Palworld currently has about 26887× as many peak concurrent Steam players as Saga — 26,887 vs 1.

Discord members

Palworld
312.9kDown 1.1%
Saga
—

Palworld currently has 312,949 Discord members; no comparable data is tracked for Saga.

Reddit members

Palworld
907.8kUp 0.6%
Saga
—

Palworld currently has 907,764 subreddit members; no comparable data is tracked for Saga.

Twitch viewers

Palworld
363Down 78%
Saga
0

Palworld currently has 363 live Twitch viewers, while Saga has 0.

YouTube subscribers

Palworld
614k
Saga
—

Palworld currently has 614,000 YouTube subscribers; no comparable data is tracked for Saga.

How these estimates are made

Palworld

Palworld is estimated to have 89k – 310k players a day. Around 6m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Saga

Saga is estimated to have 3 – 9 players a day. Around 5k – 13k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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