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Head to head

Palworld vs Ryzom

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2026 · 2 months ago
September 2004 · 22 years ago

Daily players

290k – 1m
23 – 79

Estimated players

359.2kDown 7.7%
204Down 4.2%

Available on

  • Windows
  • Xbox
  • macOS
  • PlayStation
  • Windows
  • macOS
  • Linux

Player activity

Smoothed estimated players over time.

PalworldRyzom

Palworld

Average monthly estimated players
MonthEstimated playersChange
September 2026~369kDown 17%
August 2026~446.2kDown 7.6%
July 2026~483.1k

Ryzom

Average monthly estimated players
MonthEstimated playersChange
September 2026~204Up 0.5%
August 2026~203Up 0.5%
July 2026~202

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Palworld
120.7kDown 53%
Ryzom
9

Palworld currently has about 13415× as many peak concurrent Steam players as Ryzom — 120,733 vs 9.

Discord members

Palworld
316.8kUp 1.6%
Ryzom
413Down 0.7%

Palworld currently has about 767× as many Discord members as Ryzom — 316,805 vs 413.

Reddit members

Palworld
895.1kUp 2.8%
Ryzom

Palworld currently has 895,075 subreddit members; no comparable data is tracked for Ryzom.

Twitch viewers

Palworld
2.1kDown 80%
Ryzom
0

Palworld currently has 2,118 live Twitch viewers, while Ryzom has 0.

YouTube subscribers

Palworld
613kUp 1.2%
Ryzom
347Up 1.2%

Palworld currently has about 1767× as many YouTube subscribers as Ryzom — 613,000 vs 347.

How these estimates are made

Palworld

Palworld is estimated to have 290k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ryzom

Ryzom is estimated to have 23 – 79 players a day. Around 17k – 43k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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