Head to head
Palworld vs Pixelmon
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Xbox
- macOS
- PlayStation
- Windows
- macOS
- Linux
Categories
Player activity
Smoothed estimated players over time.
Palworld
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~368.9k | Down 17% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Pixelmon
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~58.3k | Down 1.0% |
| August 2026 | ~58.9k | Down 1.2% |
| July 2026 | ~59.6k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palworld
- 116.2kDown 56%
- Pixelmon
- —
Palworld currently has 116,243 peak concurrent Steam players; no comparable data is tracked for Pixelmon.
Discord members
- Palworld
- 316.8kUp 2.1%
- Pixelmon
- 219.7kDown 0.7%
Palworld currently has about 1.4× as many Discord members as Pixelmon — 316,780 vs 219,740.
Reddit members
- Palworld
- 894.6kUp 3.0%
- Pixelmon
- —
Palworld currently has 894,612 subreddit members; no comparable data is tracked for Pixelmon.
Twitch viewers
- Palworld
- 1.7kDown 84%
- Pixelmon
- —
Palworld currently has 1,663 live Twitch viewers; no comparable data is tracked for Pixelmon.
YouTube subscribers
- Palworld
- 613kUp 1.3%
- Pixelmon
- —
Palworld currently has 613,000 YouTube subscribers; no comparable data is tracked for Pixelmon.
How these estimates are made
Palworld
Palworld is estimated to have 290k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Pixelmon
Pixelmon is estimated to have 150 – 72k players a day. Around 44k – 4m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.


