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Head to head

Palia vs Vindictus

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2023 · 3 years ago
October 2010 · 16 years ago

Daily players

15k – 53k
370 – 1k

Estimated players

163.4kUp 6.4%
8.7kUp 0.5%

Available on

  • Windows
  • Nintendo
  • PlayStation
  • Windows

Player activity

Smoothed estimated players over time.

PaliaVindictus

Palia

Average monthly estimated players
MonthEstimated playersChange
September 2026~161.8kDown 0.1%
August 2026~162.1kDown 0.7%
July 2026~163.2k—

Vindictus

Average monthly estimated players
MonthEstimated playersChange
September 2026~8.7kDown 0.2%
August 2026~8.7kUp 16%
July 2026~7.5k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Palia
6kDown 36%
Vindictus
151Down 14%

Palia currently has about 40× as many peak concurrent Steam players as Vindictus — 5,985 vs 151.

Discord members

Palia
466.1k
Vindictus
16.3kUp 0.3%

Palia currently has about 29× as many Discord members as Vindictus — 466,140 vs 16,299.

Reddit members

Palia
170.7kUp 1.0%
Vindictus
17.6kUp 0.2%

Palia currently has about 9.7× as many subreddit members as Vindictus — 170,747 vs 17,617.

Twitch viewers

Palia
837Down 88%
Vindictus
31Down 70%

Palia currently has about 27× as many live Twitch viewers as Vindictus — 837 vs 31.

YouTube subscribers

Palia
64.1kUp 0.5%
Vindictus
13.6k

Palia currently has about 4.7× as many YouTube subscribers as Vindictus — 64,100 vs 13,600.

How these estimates are made

Palia

Palia is estimated to have 15k – 53k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Vindictus

Vindictus is estimated to have 370 – 1k players a day. Around 160k – 420k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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