Head to head
Palia vs Tales of Wild
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Nintendo
- PlayStation
- Windows
Categories
Player activity
Smoothed estimated players over time.
Palia
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~162.1k | |
| September 2026 | ~162k | |
| August 2026 | ~162.1k | Down 0.7% |
| July 2026 | ~163.2k | — |
Tales of Wild
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~1.4k | |
| September 2026 | ~1.4k | |
| August 2026 | ~1.4k | |
| July 2026 | ~1.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Palia
- 4.3kDown 42%
- Tales of Wild
- 1Down 83%
Palia currently has about 4329× as many peak concurrent Steam players as Tales of Wild — 4,329 vs 1.
Discord members
- Palia
- 463.7kDown 0.5%
- Tales of Wild
- —
Palia currently has 463,737 Discord members; no comparable data is tracked for Tales of Wild.
Reddit members
- Palia
- 172.2kUp 0.8%
- Tales of Wild
- —
Palia currently has 172,191 subreddit members; no comparable data is tracked for Tales of Wild.
Twitch viewers
- Palia
- 509Down 45%
- Tales of Wild
- —
Palia currently has 509 live Twitch viewers; no comparable data is tracked for Tales of Wild.
YouTube subscribers
- Palia
- 64.2k
- Tales of Wild
- —
Palia currently has 64,200 YouTube subscribers; no comparable data is tracked for Tales of Wild.
How these estimates are made
Palia
Palia is estimated to have 13k – 46k players a day. Around 710k – 2m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Tales of Wild
Tales of Wild is estimated to have 10 – 35 players a day. Around 260k – 660k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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