Head to head
One Piece: Fighting Path vs Royal Revolt II

One Piece: Fighting Path
~4.1k daily · 940 – 12k
Last measured Nov 13, 2026

Royal Revolt II
~350 daily · 250 – 480
Last measured Nov 13, 2026
VerdictOne Piece: Fighting Path has ~12× Royal Revolt II's daily players (~4.1k vs ~350, as of Nov 13, 2026). One Piece: Fighting Path's estimate is low confidence: read the gap as an order of magnitude.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Android
- iOS
- Android
- iOS
- Windows
Player activity
Estimated daily players (central estimate) for both games.
Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Twitch viewers
- One Piece: Fighting Path
- 55Up 77% past week
- Royal Revolt II
- —
One Piece: Fighting Path currently has 55 live Twitch viewers; no comparable data is tracked for Royal Revolt II.
Steam concurrent players
- One Piece: Fighting Path
- —
- Royal Revolt II
- 83Up 12% past week
Royal Revolt II currently has 83 peak concurrent Steam players; no comparable data is tracked for One Piece: Fighting Path.
How these estimates are made
One Piece: Fighting Path
We estimate that about 4,100 people play One Piece: Fighting Path on a typical day (most likely between 940 and 12,000), based on data from Nov 13, 2026. Around 340,000 accounts (between 120,000 and 780,000) have played it at some point. One Piece: Fighting Path publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Royal Revolt II
We estimate that about 350 people play Royal Revolt II on a typical day (most likely between 250 and 480), based on data from Nov 13, 2026. Around 22,000 accounts (between 17,000 and 28,000) have played it at some point. It is anchored on Steam’s official concurrent-player count, converted to daily players, so players on other launchers or consoles may not be fully counted. Confidence: medium — Steam covers part of the player base, or several community signals agree.
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