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Head to head

One Hour One Life vs War Thunder

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

February 2018 · 8 years ago
January 2013 · 14 years ago

Daily players

53 – 190
180k – 630k

Estimated players

489Up 1.8%
363.3kUp 1.3%

Available on

  • Windows
  • Linux
  • Windows
  • macOS
  • Linux
  • PlayStation
  • Xbox

Player activity

Smoothed estimated players over time.

One Hour One LifeWar Thunder

One Hour One Life

Average monthly estimated players
MonthEstimated playersChange
August 2026~482Up 21%
July 2026~398

War Thunder

Average monthly estimated players
MonthEstimated playersChange
August 2026~361.3kUp 0.3%
July 2026~360.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

One Hour One Life
20Down 35%
War Thunder
46.3kDown 38%

War Thunder currently has about 2313× as many peak concurrent Steam players as One Hour One Life — 46,259 vs 20.

Twitch viewers

One Hour One Life
3Up 200%
War Thunder
1.9kUp 5.2%

War Thunder currently has about 629× as many live Twitch viewers as One Hour One Life — 1,888 vs 3.

Reddit members

One Hour One Life
War Thunder
561.3kUp 0.6%

War Thunder currently has 561,265 subreddit members; no comparable data is tracked for One Hour One Life.

YouTube subscribers

One Hour One Life
War Thunder
1.9mUp 0.5%

War Thunder currently has 1,930,000 YouTube subscribers; no comparable data is tracked for One Hour One Life.

How these estimates are made

One Hour One Life

One Hour One Life is estimated to have 53 – 190 players a day. Around 110k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

War Thunder

War Thunder is estimated to have 180k – 630k players a day. Around 8m – 21m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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