Head to head
Once Human vs Wizard 101
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Once Human
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~312.8k | Up 6.2% |
| August 2026 | ~294.7k | Up 0.7% |
| July 2026 | ~292.5k | — |
Wizard 101
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~16k | Up 1.5% |
| August 2026 | ~15.8k | Up 21% |
| July 2026 | ~13.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Once Human
- 16.1kDown 20%
- Wizard 101
- 901Up 2.7%
Once Human currently has about 18× as many peak concurrent Steam players as Wizard 101 — 16,126 vs 901.
Discord members
- Once Human
- 821.2kUp 5.4%
- Wizard 101
- —
Once Human currently has 821,156 Discord members; no comparable data is tracked for Wizard 101.
Reddit members
- Once Human
- 120.7kUp 14%
- Wizard 101
- 145.2kUp 1.1%
Wizard 101 currently has about 1.2× as many subreddit members as Once Human — 145,213 vs 120,681.
Twitch viewers
- Once Human
- 6.3kDown 3.0%
- Wizard 101
- 433Down 28%
Once Human currently has about 15× as many live Twitch viewers as Wizard 101 — 6,296 vs 433.
YouTube subscribers
- Once Human
- 336kUp 3.1%
- Wizard 101
- —
Once Human currently has 336,000 YouTube subscribers; no comparable data is tracked for Wizard 101.
How these estimates are made
Once Human
Once Human is estimated to have 54k – 190k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Wizard 101
Wizard 101 is estimated to have 2k – 8k players a day. Around 190k – 490k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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