Head to head
Once Human vs Wide Cross
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Once Human
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~317.7k | Up 1.4% |
| September 2026 | ~313.1k | Up 6.3% |
| August 2026 | ~294.7k | Up 0.7% |
| July 2026 | ~292.5k | — |
Wide Cross
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~18 | |
| September 2026 | ~18 | Down 5.3% |
| August 2026 | ~19 | Up 5.6% |
| July 2026 | ~18 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Once Human
- 20.3kDown 36%
- Wide Cross
- 0
Once Human currently has 20,297 peak concurrent Steam players, while Wide Cross has 0.
Discord members
- Once Human
- 829.2kUp 3.9%
- Wide Cross
- —
Once Human currently has 829,167 Discord members; no comparable data is tracked for Wide Cross.
Reddit members
- Once Human
- 130.4kUp 17%
- Wide Cross
- —
Once Human currently has 130,383 subreddit members; no comparable data is tracked for Wide Cross.
Twitch viewers
- Once Human
- 5.7kDown 3.9%
- Wide Cross
- —
Once Human currently has 5,667 live Twitch viewers; no comparable data is tracked for Wide Cross.
YouTube subscribers
- Once Human
- 337kUp 1.8%
- Wide Cross
- —
Once Human currently has 337,000 YouTube subscribers; no comparable data is tracked for Wide Cross.
How these estimates are made
Once Human
Once Human is estimated to have 64k – 230k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Wide Cross
Wide Cross is showing no measurable concurrent players on Steam. Around 7k – 17k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


