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Head to head

Once Human vs War7

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2024 · 2 years ago
October 2016 · 10 years ago

Daily players

71k – 250k
No population data

Estimated players

303.7kDown 7.5%
4

Available on

  • Windows
  • Android
  • iOS
  • PlayStation
  • Windows

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Once HumanWar7

Once Human

Average monthly estimated players
MonthEstimated playersChange
September 2026~313.4kUp 6.3%
August 2026~294.7kUp 0.7%
July 2026~292.5k

War7

Average monthly estimated players
MonthEstimated playersChange
September 2026~4
August 2026~4
July 2026~4

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Once Human
23kUp 43%
War7

Once Human currently has 22,985 peak concurrent Steam players; no comparable data is tracked for War7.

Discord members

Once Human
818.5kUp 5.6%
War7

Once Human currently has 818,501 Discord members; no comparable data is tracked for War7.

Reddit members

Once Human
118.8kUp 13%
War7

Once Human currently has 118,768 subreddit members; no comparable data is tracked for War7.

Twitch viewers

Once Human
3.3kUp 57%
War7

Once Human currently has 3,280 live Twitch viewers; no comparable data is tracked for War7.

YouTube subscribers

Once Human
335kUp 3.1%
War7

Once Human currently has 335,000 YouTube subscribers; no comparable data is tracked for War7.

How these estimates are made

Once Human

Once Human is estimated to have 71k – 250k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

War7

War7 is showing no measurable concurrent players on Steam. Around 2k – 4k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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