Head to head
Once Human vs Underlight
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Once Human
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~313.5k | Up 6.4% |
| August 2026 | ~294.7k | Up 0.7% |
| July 2026 | ~292.5k | — |
Underlight
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~13 | |
| August 2026 | ~13 | |
| July 2026 | ~13 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Once Human
- 29.7kUp 85%
- Underlight
- 2Down 50%
Once Human currently has about 14871× as many peak concurrent Steam players as Underlight — 29,741 vs 2.
Discord members
- Once Human
- 818.5kUp 5.6%
- Underlight
- —
Once Human currently has 818,501 Discord members; no comparable data is tracked for Underlight.
Reddit members
- Once Human
- 119kUp 14%
- Underlight
- —
Once Human currently has 119,006 subreddit members; no comparable data is tracked for Underlight.
Twitch viewers
- Once Human
- 3.3kUp 59%
- Underlight
- —
Once Human currently has 3,325 live Twitch viewers; no comparable data is tracked for Underlight.
YouTube subscribers
- Once Human
- 335kUp 3.1%
- Underlight
- —
Once Human currently has 335,000 YouTube subscribers; no comparable data is tracked for Underlight.
How these estimates are made
Once Human
Once Human is estimated to have 71k – 250k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Underlight
Underlight is showing no measurable concurrent players on Steam. Around 5k – 11k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


