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Head to head

Once Human vs Traveler

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2024 · 2 years ago
June 2021 · 5 years ago

Daily players

60k – 210k
No population data

Estimated players

301.6kDown 3.9%
3

Available on

  • Windows
  • Android
  • iOS
  • PlayStation
  • Windows

Publishers

Player activity

Smoothed estimated players over time.

Once HumanTraveler

Once Human

Average monthly estimated players
MonthEstimated playersChange
September 2026~313kUp 6.2%
August 2026~294.7kUp 0.7%
July 2026~292.5k

Traveler

Average monthly estimated players
MonthEstimated playersChange
September 2026~3
August 2026~3
July 2026~3

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Once Human
19.8kUp 0.7%
Traveler

Once Human currently has 19,766 peak concurrent Steam players; no comparable data is tracked for Traveler.

Discord members

Once Human
820.5kUp 6.1%
Traveler

Once Human currently has 820,465 Discord members; no comparable data is tracked for Traveler.

Reddit members

Once Human
119.4kUp 14%
Traveler

Once Human currently has 119,438 subreddit members; no comparable data is tracked for Traveler.

Twitch viewers

Once Human
3.4kUp 9.4%
Traveler

Once Human currently has 3,441 live Twitch viewers; no comparable data is tracked for Traveler.

YouTube subscribers

Once Human
335kUp 3.1%
Traveler
20

Once Human currently has about 16750× as many YouTube subscribers as Traveler — 335,000 vs 20.

How these estimates are made

Once Human

Once Human is estimated to have 60k – 210k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Traveler

Traveler is showing no measurable concurrent players on Steam. Around 350 – 900 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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