Head to head
Once Human vs Survived By
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Windows
Categories
Player activity
Smoothed estimated players over time.
Once Human
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~321.2k | Up 2.6% |
| September 2026 | ~313.1k | Up 6.3% |
| August 2026 | ~294.7k | Up 0.7% |
| July 2026 | ~292.5k | — |
Survived By
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~124 | |
| September 2026 | ~124 | |
| August 2026 | ~124 | |
| July 2026 | ~124 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Once Human
- 21.2kDown 13%
- Survived By
- 1
Once Human currently has about 21211× as many peak concurrent Steam players as Survived By — 21,211 vs 1.
Discord members
- Once Human
- 835.1kUp 2.0%
- Survived By
- —
Once Human currently has 835,072 Discord members; no comparable data is tracked for Survived By.
Reddit members
- Once Human
- 133.9kUp 13%
- Survived By
- —
Once Human currently has 133,929 subreddit members; no comparable data is tracked for Survived By.
Twitch viewers
- Once Human
- 1.9kDown 57%
- Survived By
- —
Once Human currently has 1,950 live Twitch viewers; no comparable data is tracked for Survived By.
YouTube subscribers
- Once Human
- 338kUp 0.9%
- Survived By
- —
Once Human currently has 338,000 YouTube subscribers; no comparable data is tracked for Survived By.
How these estimates are made
Once Human
Once Human is estimated to have 53k – 190k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Survived By
Survived By is estimated to have 3 – 9 players a day. Around 34k – 86k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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