Head to head
Once Human vs Random of Wars
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Windows
Categories
Player activity
Smoothed estimated players over time.
Once Human
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~314.6k | Up 6.8% |
| August 2026 | ~294.7k | Up 0.7% |
| July 2026 | ~292.5k | — |
Random of Wars
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~9 | |
| August 2026 | ~9 | |
| July 2026 | ~9 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Once Human
- 24.4kUp 68%
- Random of Wars
- —
Once Human currently has 24,422 peak concurrent Steam players; no comparable data is tracked for Random of Wars.
Discord members
- Once Human
- 818.5kUp 5.6%
- Random of Wars
- 33
Once Human currently has about 24803× as many Discord members as Random of Wars — 818,501 vs 33.
Reddit members
- Once Human
- 118.3kUp 13%
- Random of Wars
- —
Once Human currently has 118,258 subreddit members; no comparable data is tracked for Random of Wars.
Twitch viewers
- Once Human
- 4.5kUp 92%
- Random of Wars
- —
Once Human currently has 4,480 live Twitch viewers; no comparable data is tracked for Random of Wars.
YouTube subscribers
- Once Human
- 335kUp 3.1%
- Random of Wars
- —
Once Human currently has 335,000 YouTube subscribers; no comparable data is tracked for Random of Wars.
How these estimates are made
Once Human
Once Human is estimated to have 61k – 220k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Random of Wars
Random of Wars is showing no measurable concurrent players on Steam. Around 50 – 130 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


