Head to head
Once Human vs Project Torque
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- PlayStation
- Windows
Player activity
Smoothed estimated players over time.
Once Human
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~291.5k | Down 0.4% |
| July 2026 | ~292.5k | — |
Project Torque
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~1.1k | Up 3.3% |
| July 2026 | ~1.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Once Human
- 16.1kDown 2.3%
- Project Torque
- 12Up 20%
Once Human currently has about 1338× as many peak concurrent Steam players as Project Torque — 16,060 vs 12.
Discord members
- Once Human
- 774.1kDown 0.6%
- Project Torque
- 3.8kUp 0.2%
Once Human currently has about 204× as many Discord members as Project Torque — 774,134 vs 3,796.
Reddit members
- Once Human
- 104.6kUp 2.0%
- Project Torque
- —
Once Human currently has 104,646 subreddit members; no comparable data is tracked for Project Torque.
Twitch viewers
- Once Human
- 2kDown 37%
- Project Torque
- 0
Once Human currently has 1,987 live Twitch viewers, while Project Torque has 0.
YouTube subscribers
- Once Human
- 325k
- Project Torque
- —
Once Human currently has 325,000 YouTube subscribers; no comparable data is tracked for Project Torque.
How these estimates are made
Once Human
Once Human is estimated to have 36k – 130k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Project Torque
Project Torque is estimated to have 15 – 53 players a day. Around 50k – 130k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.


