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Head to head

Odra Online vs The Elder Scrolls Online

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
April 2014 · 12 years ago

Daily players

No population data
36k – 130k

Estimated players

11Down 12%
91.9kUp 0.4%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation
  • Xbox
  • Stadia

Publishers

Player activity

Smoothed estimated players over time.

Odra OnlineThe Elder Scrolls Online

Odra Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~13Up 8.3%
July 2026~12

The Elder Scrolls Online

Average monthly estimated players
MonthEstimated playersChange
August 2026~91kUp 1.3%
July 2026~89.8k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Odra Online
51
The Elder Scrolls Online
61.7k

The Elder Scrolls Online currently has about 1211× as many Discord members as Odra Online — 61,739 vs 51.

Steam concurrent players

Odra Online
The Elder Scrolls Online
12.7kUp 18%

The Elder Scrolls Online currently has 12,650 peak concurrent Steam players; no comparable data is tracked for Odra Online.

Reddit members

Odra Online
The Elder Scrolls Online
504.1kUp 0.1%

The Elder Scrolls Online currently has 504,103 subreddit members; no comparable data is tracked for Odra Online.

Twitch viewers

Odra Online
The Elder Scrolls Online
1.2kDown 33%

The Elder Scrolls Online currently has 1,214 live Twitch viewers; no comparable data is tracked for Odra Online.

How these estimates are made

Odra Online

Odra Online is estimated to have 0 – 38 players a day. Around 100 – 15k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Elder Scrolls Online

The Elder Scrolls Online is estimated to have 36k – 130k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.