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Head to head

NeuroSlicers vs Strinova

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
August 2023 · 3 years ago

Daily players

No population data
9k – 30k

Estimated players

28
51.9kDown 2.2%

Available on

  • Windows
  • macOS
  • Linux
  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

NeuroSlicersStrinova

NeuroSlicers

Average monthly estimated players
MonthEstimated playersChange
August 2026~28
July 2026~28

Strinova

Average monthly estimated players
MonthEstimated playersChange
August 2026~52.5kUp 3.1%
July 2026~50.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

NeuroSlicers
282
Strinova
26.6kUp 0.4%

Strinova currently has about 94× as many YouTube subscribers as NeuroSlicers — 26,600 vs 282.

Steam concurrent players

NeuroSlicers
Strinova
2.9kDown 8.9%

Strinova currently has 2,926 peak concurrent Steam players; no comparable data is tracked for NeuroSlicers.

Discord members

NeuroSlicers
Strinova
145.7kDown 0.1%

Strinova currently has 145,656 Discord members; no comparable data is tracked for NeuroSlicers.

Reddit members

NeuroSlicers
Strinova
15.9kUp 0.4%

Strinova currently has 15,889 subreddit members; no comparable data is tracked for NeuroSlicers.

Twitch viewers

NeuroSlicers
Strinova
277Down 13%

Strinova currently has 277 live Twitch viewers; no comparable data is tracked for NeuroSlicers.

How these estimates are made

NeuroSlicers

NeuroSlicers is estimated to have 2 – 1k players a day. Around 1k – 140k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Strinova

Strinova is estimated to have 9k – 30k players a day. Around 510k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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