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Head to head

Neocron vs Palworld

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

September 2002 · 24 years ago
July 2026 · 3 months ago

Daily players

2 – 830
180k – 630k

Estimated players

251Up 2.7%
340.1kDown 0.8%

Available on

  • Linux
  • Windows
  • Windows
  • Xbox
  • macOS
  • PlayStation

Player activity

Smoothed estimated players over time.

NeocronPalworld

Neocron

Average monthly estimated players
MonthEstimated playersChange
October 2026~261Up 3.2%
September 2026~253Up 4.5%
August 2026~242Up 23%
July 2026~196—

Palworld

Average monthly estimated players
MonthEstimated playersChange
October 2026~333.3kDown 5.3%
September 2026~352kDown 21%
August 2026~446.2kDown 7.6%
July 2026~483.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Neocron
542Up 2.3%
Palworld
315.8k

Palworld currently has about 583× as many Discord members as Neocron — 315,829 vs 542.

Reddit members

Neocron
447Up 0.7%
Palworld
903.3kUp 1.5%

Palworld currently has about 2021× as many subreddit members as Neocron — 903,274 vs 447.

Twitch viewers

Neocron
0
Palworld
1.3kDown 71%

Neocron currently has 0 live Twitch viewers, while Palworld has 1,309.

YouTube subscribers

Neocron
545Up 0.2%
Palworld
614kUp 0.3%

Palworld currently has about 1127× as many YouTube subscribers as Neocron — 614,000 vs 545.

Steam concurrent players

Neocron
—
Palworld
71.5kDown 48%

Palworld currently has 71,478 peak concurrent Steam players; no comparable data is tracked for Neocron.

How these estimates are made

Neocron

Neocron is estimated to have 2 – 830 players a day. Around 2k – 170k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Palworld

Palworld is estimated to have 180k – 630k players a day. Around 6m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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