Head to head
Neocron vs Palworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Linux
- Windows
- Windows
- Xbox
- macOS
- PlayStation
Categories
Player activity
Smoothed estimated players over time.
Neocron
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~261 | Up 3.2% |
| September 2026 | ~253 | Up 4.5% |
| August 2026 | ~242 | Up 23% |
| July 2026 | ~196 | — |
Palworld
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~333.3k | Down 5.3% |
| September 2026 | ~352k | Down 21% |
| August 2026 | ~446.2k | Down 7.6% |
| July 2026 | ~483.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Neocron
- 542Up 2.3%
- Palworld
- 315.8k
Palworld currently has about 583× as many Discord members as Neocron — 315,829 vs 542.
Reddit members
- Neocron
- 447Up 0.7%
- Palworld
- 903.3kUp 1.5%
Palworld currently has about 2021× as many subreddit members as Neocron — 903,274 vs 447.
Twitch viewers
- Neocron
- 0
- Palworld
- 1.3kDown 71%
Neocron currently has 0 live Twitch viewers, while Palworld has 1,309.
YouTube subscribers
- Neocron
- 545Up 0.2%
- Palworld
- 614kUp 0.3%
Palworld currently has about 1127× as many YouTube subscribers as Neocron — 614,000 vs 545.
Steam concurrent players
- Neocron
- —
- Palworld
- 71.5kDown 48%
Palworld currently has 71,478 peak concurrent Steam players; no comparable data is tracked for Neocron.
How these estimates are made
Neocron
Neocron is estimated to have 2 – 830 players a day. Around 2k – 170k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Palworld
Palworld is estimated to have 180k – 630k players a day. Around 6m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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