Head to head
Nanos World vs Rec Room
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Linux
- Windows
- Android
- iOS
- PlayStation
- Xbox
- Nintendo
Categories
Player activity
Smoothed estimated players over time.
Nanos World
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~1.9k | Up 25% |
| August 2026 | ~1.6k | Up 4.0% |
| July 2026 | ~1.5k | — |
Rec Room
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~128.9k | Up 0.6% |
| August 2026 | ~128.1k | Down 0.5% |
| July 2026 | ~128.7k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Nanos World
- 5.7kUp 13%
- Rec Room
- 195.5kUp 0.4%
Rec Room currently has about 34× as many Discord members as Nanos World — 195,475 vs 5,676.
Steam concurrent players
- Nanos World
- —
- Rec Room
- 106Down 4.5%
Rec Room currently has 106 peak concurrent Steam players; no comparable data is tracked for Nanos World.
Reddit members
- Nanos World
- —
- Rec Room
- 72.5kUp 0.7%
Rec Room currently has 72,495 subreddit members; no comparable data is tracked for Nanos World.
Twitch viewers
- Nanos World
- —
- Rec Room
- 3
Rec Room currently has 3 live Twitch viewers; no comparable data is tracked for Nanos World.
YouTube subscribers
- Nanos World
- —
- Rec Room
- 616kUp 0.3%
Rec Room currently has 616,000 YouTube subscribers; no comparable data is tracked for Nanos World.
How these estimates are made
Nanos World
Nanos World is estimated to have 10 – 5k players a day. Around 6k – 560k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Rec Room
Rec Room is estimated to have 320 – 1k players a day. Around 1m – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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