Head to head
Multi Theft Auto vs Raid Land
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Browser
- Windows
- macOS
Player activity
Smoothed estimated players over time.
Multi Theft Auto
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~25.9k | Up 1.1% |
| October 2026 | ~25.6k | Up 1.6% |
| September 2026 | ~25.2k | Up 1.0% |
| August 2026 | ~24.9k | Down 0.6% |
| July 2026 | ~25.1k | — |
Raid Land
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~34.4k | Down 1.6% |
| October 2026 | ~35k | Down 0.3% |
| September 2026 | ~35.1k | Down 0.1% |
| August 2026 | ~35.1k | |
| July 2026 | ~35.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Discord members
- Multi Theft Auto
- 108.2kUp 0.2%
- Raid Land
- 160.2kDown 2.1%
Raid Land currently has about 1.5× as many Discord members as Multi Theft Auto — 160,158 vs 108,210.
Reddit members
- Multi Theft Auto
- 703Up 0.3%
- Raid Land
- 577Up 0.2%
Multi Theft Auto currently has about 1.2× as many subreddit members as Raid Land — 703 vs 577.
YouTube subscribers
- Multi Theft Auto
- 13.4k
- Raid Land
- 16.5kUp 0.6%
Raid Land currently has about 1.2× as many YouTube subscribers as Multi Theft Auto — 16,500 vs 13,400.
Steam concurrent players
- Multi Theft Auto
- —
- Raid Land
- 0
Raid Land currently has 0 peak concurrent Steam players; no comparable data is tracked for Multi Theft Auto.
How these estimates are made
Multi Theft Auto
Multi Theft Auto is estimated to have 26 – 12k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Raid Land
Raid Land is showing no measurable concurrent players on Steam. Around 21k – 54k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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