Head to head
Mosha Online vs Tom Clancy's The Division
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Browser
- Windows
- Android
- iOS
- Windows
- PlayStation
- Xbox
Categories
Player activity
Smoothed estimated players over time.
Mosha Online
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~4 | |
| September 2026 | ~4 | |
| August 2026 | ~4 | |
| July 2026 | ~4 | — |
Tom Clancy's The Division
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~53.2k | Up 0.7% |
| September 2026 | ~52.8k | Up 0.7% |
| August 2026 | ~52.5k | Up 0.2% |
| July 2026 | ~52.4k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
YouTube subscribers
- Mosha Online
- 44
- Tom Clancy's The Division
- —
Mosha Online currently has 44 YouTube subscribers; no comparable data is tracked for Tom Clancy's The Division.
Steam concurrent players
- Mosha Online
- —
- Tom Clancy's The Division
- 979Up 88%
Tom Clancy's The Division currently has 979 peak concurrent Steam players; no comparable data is tracked for Mosha Online.
Reddit members
- Mosha Online
- —
- Tom Clancy's The Division
- 428.1kUp 0.3%
Tom Clancy's The Division currently has 428,072 subreddit members; no comparable data is tracked for Mosha Online.
Twitch viewers
- Mosha Online
- —
- Tom Clancy's The Division
- 49Down 33%
Tom Clancy's The Division currently has 49 live Twitch viewers; no comparable data is tracked for Mosha Online.
How these estimates are made
Mosha Online
Mosha Online is estimated to have 1 – 330 players a day. Around 460 – 51k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
Tom Clancy's The Division
Tom Clancy's The Division is estimated to have 4k – 14k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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