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Head to head

Mir Tankov vs One Hour One Life

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

April 2022 · 5 years ago
February 2018 · 9 years ago

Daily players

260 – 120k
30 – 110

Estimated players

427.8kUp 0.1%
472Down 0.4%

Available on

  • Windows
  • Windows
  • Linux

Player activity

Smoothed estimated players over time.

Mir TankovOne Hour One Life

Mir Tankov

Average monthly estimated players
MonthEstimated playersChange
November 2026~427.7k
October 2026~427.7kUp 0.3%
September 2026~426.5kUp 0.2%
August 2026~425.8kUp 0.2%
July 2026~425.2k—

One Hour One Life

Average monthly estimated players
MonthEstimated playersChange
November 2026~473Down 0.2%
October 2026~474Up 0.4%
September 2026~472Down 1.9%
August 2026~481Up 21%
July 2026~398—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Mir Tankov
188.4k
One Hour One Life
—

Mir Tankov currently has 188,444 Discord members; no comparable data is tracked for One Hour One Life.

Twitch viewers

Mir Tankov
199Down 95%
One Hour One Life
0

Mir Tankov currently has 199 live Twitch viewers, while One Hour One Life has 0.

YouTube subscribers

Mir Tankov
3.9m
One Hour One Life
—

Mir Tankov currently has 3,850,000 YouTube subscribers; no comparable data is tracked for One Hour One Life.

Steam concurrent players

Mir Tankov
—
One Hour One Life
12Down 52%

One Hour One Life currently has 12 peak concurrent Steam players; no comparable data is tracked for Mir Tankov.

How these estimates are made

Mir Tankov

Mir Tankov is estimated to have 260 – 120k players a day. Around 60k – 6m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

One Hour One Life

One Hour One Life is estimated to have 30 – 110 players a day. Around 100k – 270k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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