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Head to head

Mir 4 vs Zeal

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2021 · 5 years ago
September 2018 · 8 years ago

Daily players

29k – 100k
No population data

Estimated players

56.9kDown 1.1%
181

Available on

  • Windows
  • Android
  • iOS
  • Windows

Player activity

Smoothed estimated players over time.

Mir 4Zeal

Mir 4

Average monthly estimated players
MonthEstimated playersChange
October 2026~57.3kDown 1.0%
September 2026~57.8kUp 0.9%
August 2026~57.3kUp 3.6%
July 2026~55.3k—

Zeal

Average monthly estimated players
MonthEstimated playersChange
October 2026~181
September 2026~181
August 2026~181
July 2026~181—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mir 4
11.5kDown 3.3%
Zeal
—

Mir 4 currently has 11,475 peak concurrent Steam players; no comparable data is tracked for Zeal.

Discord members

Mir 4
184.3kDown 1.2%
Zeal
—

Mir 4 currently has 184,299 Discord members; no comparable data is tracked for Zeal.

Twitch viewers

Mir 4
512Down 16%
Zeal
—

Mir 4 currently has 512 live Twitch viewers; no comparable data is tracked for Zeal.

YouTube subscribers

Mir 4
89.9kDown 0.1%
Zeal
1.2k

Mir 4 currently has about 76× as many YouTube subscribers as Zeal — 89,900 vs 1,190.

Reddit members

Mir 4
—
Zeal
188

Zeal currently has 188 subreddit members; no comparable data is tracked for Mir 4.

How these estimates are made

Mir 4

Mir 4 is estimated to have 29k – 100k players a day. Around 280k – 720k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Zeal

Zeal is showing no measurable concurrent players on Steam. Around 14k – 35k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.