Head to head
Mir 4 vs Victory: The Age of Racing
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
Player activity
Smoothed estimated players over time.
Mir 4
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~57.4k | Down 0.8% |
| September 2026 | ~57.8k | Up 0.9% |
| August 2026 | ~57.3k | Up 3.6% |
| July 2026 | ~55.3k | — |
Victory: The Age of Racing
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~134 | |
| September 2026 | ~134 | |
| August 2026 | ~134 | Up 0.8% |
| July 2026 | ~133 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Mir 4
- 11.1kDown 11%
- Victory: The Age of Racing
- 0
Mir 4 currently has 11,108 peak concurrent Steam players, while Victory: The Age of Racing has 0.
Discord members
- Mir 4
- 186.5k
- Victory: The Age of Racing
- —
Mir 4 currently has 186,526 Discord members; no comparable data is tracked for Victory: The Age of Racing.
Twitch viewers
- Mir 4
- 315Down 52%
- Victory: The Age of Racing
- —
Mir 4 currently has 315 live Twitch viewers; no comparable data is tracked for Victory: The Age of Racing.
YouTube subscribers
- Mir 4
- 89.9kDown 0.1%
- Victory: The Age of Racing
- —
Mir 4 currently has 89,900 YouTube subscribers; no comparable data is tracked for Victory: The Age of Racing.
How these estimates are made
Mir 4
Mir 4 is estimated to have 29k – 100k players a day. Around 280k – 720k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Victory: The Age of Racing
Victory: The Age of Racing is showing no measurable concurrent players on Steam. Around 36k – 92k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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