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Head to head

Mir 4 vs Three Kingdoms 2018

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2021 · 5 years ago
November 2018 · 8 years ago

Daily players

33k – 120k
No population data

Estimated players

57.9k
5

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Mir 4Three Kingdoms 2018

Mir 4

Average monthly estimated players
MonthEstimated playersChange
September 2026~58kUp 1.2%
August 2026~57.3kUp 3.6%
July 2026~55.3k

Three Kingdoms 2018

Average monthly estimated players
MonthEstimated playersChange
September 2026~5
August 2026~5
July 2026~5

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mir 4
12.4kUp 14%
Three Kingdoms 2018
0

Mir 4 currently has 12,442 peak concurrent Steam players, while Three Kingdoms 2018 has 0.

Discord members

Mir 4
186.2kUp 0.6%
Three Kingdoms 2018

Mir 4 currently has 186,222 Discord members; no comparable data is tracked for Three Kingdoms 2018.

Twitch viewers

Mir 4
961Down 9.3%
Three Kingdoms 2018

Mir 4 currently has 961 live Twitch viewers; no comparable data is tracked for Three Kingdoms 2018.

YouTube subscribers

Mir 4
90k
Three Kingdoms 2018

Mir 4 currently has 90,000 YouTube subscribers; no comparable data is tracked for Three Kingdoms 2018.

How these estimates are made

Mir 4

Mir 4 is estimated to have 33k – 120k players a day. Around 280k – 720k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Three Kingdoms 2018

Three Kingdoms 2018 is showing no measurable concurrent players on Steam. Around 2k – 5k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.