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Head to head

Mir 4 vs Soviet Jump Game

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2021 · 5 years ago
January 2020 · 7 years ago

Daily players

29k – 100k
No population data

Estimated players

57.2kUp 0.2%
140

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • macOS

Player activity

Smoothed estimated players over time.

Mir 4Soviet Jump Game

Mir 4

Average monthly estimated players
MonthEstimated playersChange
October 2026~57.4kDown 0.8%
September 2026~57.8kUp 0.9%
August 2026~57.3kUp 3.6%
July 2026~55.3k—

Soviet Jump Game

Average monthly estimated players
MonthEstimated playersChange
October 2026~141
September 2026~141Up 0.7%
August 2026~140
July 2026~140—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mir 4
11.6kDown 8.2%
Soviet Jump Game
0

Mir 4 currently has 11,598 peak concurrent Steam players, while Soviet Jump Game has 0.

Discord members

Mir 4
186.5k
Soviet Jump Game
—

Mir 4 currently has 186,466 Discord members; no comparable data is tracked for Soviet Jump Game.

Twitch viewers

Mir 4
614Down 20%
Soviet Jump Game
—

Mir 4 currently has 614 live Twitch viewers; no comparable data is tracked for Soviet Jump Game.

YouTube subscribers

Mir 4
89.9kDown 0.1%
Soviet Jump Game
—

Mir 4 currently has 89,900 YouTube subscribers; no comparable data is tracked for Soviet Jump Game.

How these estimates are made

Mir 4

Mir 4 is estimated to have 29k – 100k players a day. Around 280k – 720k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Soviet Jump Game

Soviet Jump Game is showing no measurable concurrent players on Steam. Around 37k – 96k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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