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Head to head

Mir 4 vs Russia Battlegrounds

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2021 · 5 years ago
July 2018 · 8 years ago

Daily players

34k – 120k
10 – 35

Estimated players

58.3kDown 0.1%
2.7kUp 1.6%

Available on

  • Windows
  • Android
  • iOS
  • Windows

Perspectives

Player activity

Smoothed estimated players over time.

Mir 4Russia Battlegrounds

Mir 4

Average monthly estimated players
MonthEstimated playersChange
August 2026~57.2kUp 3.5%
July 2026~55.3k

Russia Battlegrounds

Average monthly estimated players
MonthEstimated playersChange
August 2026~2.7kUp 17%
July 2026~2.3k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mir 4
13.8kUp 28%
Russia Battlegrounds
4Up 300%

Mir 4 currently has about 3446× as many peak concurrent Steam players as Russia Battlegrounds — 13,782 vs 4.

Discord members

Mir 4
186kUp 0.4%
Russia Battlegrounds
8.7kDown 0.6%

Mir 4 currently has about 21× as many Discord members as Russia Battlegrounds — 185,992 vs 8,711.

Twitch viewers

Mir 4
672Down 15%
Russia Battlegrounds

Mir 4 currently has 672 live Twitch viewers; no comparable data is tracked for Russia Battlegrounds.

YouTube subscribers

Mir 4
90.1kUp 0.2%
Russia Battlegrounds
2.8k

Mir 4 currently has about 32× as many YouTube subscribers as Russia Battlegrounds — 90,100 vs 2,800.

How these estimates are made

Mir 4

Mir 4 is estimated to have 34k – 120k players a day. Around 280k – 710k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Russia Battlegrounds

Russia Battlegrounds is estimated to have 10 – 35 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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