Head to head
Minion Masters vs Rose Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- macOS
- Xbox
- Android
- Windows
Categories
Player activity
Smoothed estimated players over time.
Minion Masters
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~28.3k | Up 0.6% |
| August 2026 | ~28.1k | Down 0.4% |
| July 2026 | ~28.2k | — |
Rose Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~3.9k | Up 1.9% |
| August 2026 | ~3.8k | Up 20% |
| July 2026 | ~3.2k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Minion Masters
- 273Down 4.5%
- Rose Online
- 0
Minion Masters currently has 273 peak concurrent Steam players, while Rose Online has 0.
Discord members
- Minion Masters
- 87.6kDown 0.1%
- Rose Online
- 14.2kUp 1.4%
Minion Masters currently has about 6.2× as many Discord members as Rose Online — 87,632 vs 14,158.
Reddit members
- Minion Masters
- 8.6kUp 0.2%
- Rose Online
- 962Up 1.1%
Minion Masters currently has about 8.9× as many subreddit members as Rose Online — 8,595 vs 962.
Twitch viewers
- Minion Masters
- 21Down 48%
- Rose Online
- 2Down 78%
Minion Masters currently has about 11× as many live Twitch viewers as Rose Online — 21 vs 2.
YouTube subscribers
- Minion Masters
- 5.7k
- Rose Online
- 2.1kUp 1.9%
Minion Masters currently has about 2.7× as many YouTube subscribers as Rose Online — 5,680 vs 2,100.
How these estimates are made
Minion Masters
Minion Masters is estimated to have 680 – 2k players a day. Around 980k – 3m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Rose Online
Rose Online is showing no measurable concurrent players on Steam. Around 14k – 36k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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