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Head to head

Mini World vs Tower of Fantasy

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
August 2023 · 3 years ago

Daily players

130 – 470
540 – 2k

Estimated players

52.5kUp 0.2%
10.4kDown 0.4%

Available on

  • Windows
  • Android
  • iOS
  • Windows
  • Android
  • iOS
  • PlayStation

Player activity

Smoothed estimated players over time.

Mini WorldTower of Fantasy

Mini World

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.4kDown 0.1%
August 2026~52.5k
July 2026~52.5k

Tower of Fantasy

Average monthly estimated players
MonthEstimated playersChange
September 2026~79.7k
August 2026~79.7kUp 17%
July 2026~68.2k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mini World
27Down 74%
Tower of Fantasy
130Down 50%

Tower of Fantasy currently has about 4.8× as many peak concurrent Steam players as Mini World — 130 vs 27.

Reddit members

Mini World
152Up 2.7%
Tower of Fantasy
67.1kUp 0.1%

Tower of Fantasy currently has about 441× as many subreddit members as Mini World — 67,079 vs 152.

Twitch viewers

Mini World
0Down 100%
Tower of Fantasy
17Down 23%

Mini World currently has 0 live Twitch viewers, while Tower of Fantasy has 17.

YouTube subscribers

Mini World
516kUp 0.2%
Tower of Fantasy
12.6k

Mini World currently has about 41× as many YouTube subscribers as Tower of Fantasy — 516,000 vs 12,600.

How these estimates are made

Mini World

Mini World is estimated to have 130 – 470 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Tower of Fantasy

Tower of Fantasy is estimated to have 540 – 2k players a day. Around 230k – 600k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.