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Head to head

Mini World vs Spirit Crossing

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

November 2017 · 9 years ago
July 2025 · 1 year ago

Daily players

110 – 370
16 – 7k

Estimated players

52.5k
11.6kUp 0.9%

Available on

  • Windows
  • Android
  • iOS
  • Android
  • iOS
  • Windows

Developers

—

Publishers

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Player activity

Smoothed estimated players over time.

Mini WorldSpirit Crossing

Mini World

Average monthly estimated players
MonthEstimated playersChange
October 2026~52.5k
September 2026~52.5k
August 2026~52.5k
July 2026~52.5k—

Spirit Crossing

Average monthly estimated players
MonthEstimated playersChange
October 2026~11.6kUp 1.4%
September 2026~11.4kUp 1.6%
August 2026~11.2kUp 3.2%
July 2026~10.9k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Mini World
41Down 35%
Spirit Crossing
—

Mini World currently has 41 peak concurrent Steam players; no comparable data is tracked for Spirit Crossing.

Reddit members

Mini World
154Up 2.0%
Spirit Crossing
1.2kUp 16%

Spirit Crossing currently has about 7.5× as many subreddit members as Mini World — 1,154 vs 154.

Twitch viewers

Mini World
0
Spirit Crossing
7Up 250%

Mini World currently has 0 live Twitch viewers, while Spirit Crossing has 7.

YouTube subscribers

Mini World
516kUp 0.2%
Spirit Crossing
115kUp 1.8%

Mini World currently has about 4.5× as many YouTube subscribers as Spirit Crossing — 516,000 vs 115,000.

How these estimates are made

Mini World

Mini World is estimated to have 110 – 370 players a day. Around 100k – 260k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Spirit Crossing

Spirit Crossing is estimated to have 16 – 7k players a day. Around 12k – 1m accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

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