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Head to head

Metro Conflict: The Origin vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2017 · 9 years ago
February 2017 · 10 years ago

Daily players

No population data
150k – 540k

Estimated players

144
219.8kDown 1.5%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Metro Conflict: The OriginVRChat

Metro Conflict: The Origin

Average monthly estimated players
MonthEstimated playersChange
October 2026~144Down 0.7%
September 2026~145
August 2026~145
July 2026~145—

VRChat

Average monthly estimated players
MonthEstimated playersChange
October 2026~218.2kUp 1.0%
September 2026~216.1kDown 1.4%
August 2026~219.1kUp 0.5%
July 2026~218k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Metro Conflict: The Origin
0
VRChat
60.8kUp 7.9%

Metro Conflict: The Origin currently has 0 peak concurrent Steam players, while VRChat has 60,791.

Discord members

Metro Conflict: The Origin
—
VRChat
419kUp 0.8%

VRChat currently has 419,020 Discord members; no comparable data is tracked for Metro Conflict: The Origin.

Reddit members

Metro Conflict: The Origin
—
VRChat
241kUp 0.6%

VRChat currently has 240,999 subreddit members; no comparable data is tracked for Metro Conflict: The Origin.

Twitch viewers

Metro Conflict: The Origin
—
VRChat
8.6kUp 1.4%

VRChat currently has 8,584 live Twitch viewers; no comparable data is tracked for Metro Conflict: The Origin.

YouTube subscribers

Metro Conflict: The Origin
—
VRChat
130kUp 0.8%

VRChat currently has 130,000 YouTube subscribers; no comparable data is tracked for Metro Conflict: The Origin.

How these estimates are made

Metro Conflict: The Origin

Metro Conflict: The Origin is showing no measurable concurrent players on Steam. Around 38k – 98k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 150k – 540k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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