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Head to head

MetaGods vs Once Human

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2022 · 4 years ago
July 2024 · 2 years ago

Daily players

8 – 4k
70k – 250k

Estimated players

325
319.3kUp 5.3%

Available on

  • Browser
  • Windows
  • Android
  • iOS
  • PlayStation

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

MetaGodsOnce Human

MetaGods

Average monthly estimated players
MonthEstimated playersChange
September 2026~325
August 2026~325
July 2026~325

Once Human

Average monthly estimated players
MonthEstimated playersChange
September 2026~314.4kUp 6.7%
August 2026~294.7kUp 0.7%
July 2026~292.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

MetaGods
1.9k
Once Human
113.9kUp 10%

Once Human currently has about 61× as many subreddit members as MetaGods — 113,864 vs 1,857.

YouTube subscribers

MetaGods
1.4k
Once Human
332kUp 2.2%

Once Human currently has about 239× as many YouTube subscribers as MetaGods — 332,000 vs 1,390.

Steam concurrent players

MetaGods
Once Human
26.5kUp 55%

Once Human currently has 26,486 peak concurrent Steam players; no comparable data is tracked for MetaGods.

Discord members

MetaGods
Once Human
809kUp 4.2%

Once Human currently has 809,012 Discord members; no comparable data is tracked for MetaGods.

Twitch viewers

MetaGods
Once Human
6.6kUp 167%

Once Human currently has 6,583 live Twitch viewers; no comparable data is tracked for MetaGods.

How these estimates are made

MetaGods

MetaGods is estimated to have 8 – 4k players a day. Around 6k – 540k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Once Human

Once Human is estimated to have 70k – 250k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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