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Head to head

MetaCity M vs Vivid Army

VerdictMetaCity M and Vivid Army have about the same number of daily players (~140 vs ~130, as of Nov 7, 2026). Both are low-confidence estimates: read the gap as an order of magnitude.

Side by side

Values shared by both games are highlighted.

Status

Status unknown
Released

Released

Unknown
March 2019 · 8 years ago

Est. daily players

~13030 – 390Low confidence · Last measured Nov 7, 2026
~14033 – 420Low confidence · Last measured Nov 7, 2026

Available on

  • Browser

Platforms

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Perspectives

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Publishers

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Player activity

Estimated daily players (central estimate) for both games.

MetaCity MVivid Army

Monthly history: Collecting data since Nov 5, 2026. The table appears once there are two calendar months to compare.

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.

Discord members

MetaCity M
8.6k
Vivid Army
—

MetaCity M currently has 8,617 Discord members; no comparable data is tracked for Vivid Army.

YouTube subscribers

MetaCity M
1.6k
Vivid Army
1.1k

MetaCity M currently has about 1.5× as many YouTube subscribers as Vivid Army — 1,570 vs 1,080.

How these estimates are made

MetaCity M

We estimate that about 130 people play MetaCity M on a typical day (most likely between 30 and 390), based on data from Nov 7, 2026. Around 34,000 accounts (between 12,000 and 78,000) have played it at some point. MetaCity M publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

Vivid Army

We estimate that about 140 people play Vivid Army on a typical day (most likely between 33 and 420), based on data from Nov 7, 2026. Around 33,000 accounts (between 11,000 and 76,000) have played it at some point. Vivid Army publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.

How we estimate

Compare two other games

Related games

From the same developers or publishers.