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Head to head

MetaCity M vs Strinova

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
August 2023 · 3 years ago

Daily players

No population data
6k – 23k

Estimated players

2kDown 0.8%
50kDown 5.6%

Available on

  • Windows
  • PlayStation

Player activity

Smoothed estimated players over time.

MetaCity MStrinova

MetaCity M

Average monthly estimated players
MonthEstimated playersChange
September 2026~2kUp 0.1%
August 2026~2kUp 18%
July 2026~1.7k

Strinova

Average monthly estimated players
MonthEstimated playersChange
September 2026~52.4kUp 1.5%
August 2026~51.6kUp 1.2%
July 2026~50.9k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

MetaCity M
8.7kDown 0.4%
Strinova
145.5k

Strinova currently has about 17× as many Discord members as MetaCity M — 145,533 vs 8,717.

YouTube subscribers

MetaCity M
1.6kDown 0.6%
Strinova
26.8kUp 0.8%

Strinova currently has about 17× as many YouTube subscribers as MetaCity M — 26,800 vs 1,570.

Steam concurrent players

MetaCity M
Strinova
2.6kDown 19%

Strinova currently has 2,556 peak concurrent Steam players; no comparable data is tracked for MetaCity M.

Reddit members

MetaCity M
Strinova
16.1kUp 0.9%

Strinova currently has 16,111 subreddit members; no comparable data is tracked for MetaCity M.

Twitch viewers

MetaCity M
Strinova
311Down 21%

Strinova currently has 311 live Twitch viewers; no comparable data is tracked for MetaCity M.

How these estimates are made

MetaCity M

MetaCity M is estimated to have 5 – 2k players a day. Around 3k – 290k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Strinova

Strinova is estimated to have 6k – 23k players a day. Around 520k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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