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Head to head

Megopoly vs Runescape

Side by side

Values shared by both games are highlighted.

Status

UNKNOWN
ACTIVE

Released

To be announced
January 2001 · 26 years ago

Daily players

No population data
6k – 22k

Estimated players

4
109.5kUp 2.1%

Available on

  • Browser
  • Browser
  • Windows
  • Android
  • macOS
  • Linux
  • iOS

Player activity

Smoothed estimated players over time.

MegopolyRunescape

Megopoly

Average monthly estimated players
MonthEstimated playersChange
October 2026~4
September 2026~4
August 2026~4
July 2026~4—

Runescape

Average monthly estimated players
MonthEstimated playersChange
October 2026~108.3kUp 1.0%
September 2026~107.3kDown 0.8%
August 2026~108.1kUp 1.2%
July 2026~106.8k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Megopoly
12
Runescape
128.4kUp 0.3%

Runescape currently has about 10697× as many Discord members as Megopoly — 128,358 vs 12.

YouTube subscribers

Megopoly
10Down 9.1%
Runescape
265k

Runescape currently has about 26500× as many YouTube subscribers as Megopoly — 265,000 vs 10.

Steam concurrent players

Megopoly
—
Runescape
2.1kDown 23%

Runescape currently has 2,129 peak concurrent Steam players; no comparable data is tracked for Megopoly.

Reddit members

Megopoly
—
Runescape
406.1kUp 0.6%

Runescape currently has 406,063 subreddit members; no comparable data is tracked for Megopoly.

Twitch viewers

Megopoly
—
Runescape
1.1kUp 106%

Runescape currently has 1,125 live Twitch viewers; no comparable data is tracked for Megopoly.

How these estimates are made

Megopoly

Megopoly is estimated to have 0 – 25 players a day. Around 63 – 10k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Runescape

Runescape is estimated to have 6k – 22k players a day. Around 470k – 1m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.