Head to head
Marbles on Stream vs Palworld
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Android
- iOS
- Windows
- Xbox
- macOS
- PlayStation
Player activity
Smoothed estimated players over time.
Marbles on Stream
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~9.5k | Down 1.3% |
| July 2026 | ~9.7k | — |
Palworld
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~452k | Down 6.5% |
| July 2026 | ~483.1k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Marbles on Stream
- 178Down 14%
- Palworld
- 136kDown 75%
Palworld currently has about 764× as many peak concurrent Steam players as Marbles on Stream — 135,956 vs 178.
Discord members
- Marbles on Stream
- 31.3k
- Palworld
- 315.4kUp 5.0%
Palworld currently has about 10× as many Discord members as Marbles on Stream — 315,447 vs 31,288.
Twitch viewers
- Marbles on Stream
- 6kUp 18%
- Palworld
- 5.6kDown 80%
Marbles on Stream and Palworld are nearly even on live Twitch viewers — 5,963 vs 5,595.
YouTube subscribers
- Marbles on Stream
- 1.8k
- Palworld
- 611kUp 3.4%
Palworld currently has about 336× as many YouTube subscribers as Marbles on Stream — 611,000 vs 1,820.
Reddit members
- Marbles on Stream
- —
- Palworld
- 886.1kUp 5.8%
Palworld currently has 886,135 subreddit members; no comparable data is tracked for Marbles on Stream.
How these estimates are made
Marbles on Stream
Marbles on Stream is estimated to have 470 – 2k players a day. Around 58k – 150k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Palworld
Palworld is estimated to have 370k – 1m players a day. Around 5m – 14m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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