Head to head
MapleStory vs SoulSaverOnline
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
MapleStory
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~79.2k | Down 2.8% |
| August 2026 | ~81.5k | Down 0.2% |
| July 2026 | ~81.7k | — |
SoulSaverOnline
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~48 | Up 2.1% |
| August 2026 | ~47 | Up 4.4% |
| July 2026 | ~45 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- MapleStory
- 7.6kDown 27%
- SoulSaverOnline
- 21Up 5.0%
MapleStory currently has about 364× as many peak concurrent Steam players as SoulSaverOnline — 7,645 vs 21.
Discord members
- MapleStory
- 129.6kUp 1.0%
- SoulSaverOnline
- —
MapleStory currently has 129,592 Discord members; no comparable data is tracked for SoulSaverOnline.
Reddit members
- MapleStory
- 151.6kUp 1.3%
- SoulSaverOnline
- —
MapleStory currently has 151,557 subreddit members; no comparable data is tracked for SoulSaverOnline.
Twitch viewers
- MapleStory
- 2.4kDown 28%
- SoulSaverOnline
- —
MapleStory currently has 2,379 live Twitch viewers; no comparable data is tracked for SoulSaverOnline.
YouTube subscribers
- MapleStory
- 182k
- SoulSaverOnline
- —
MapleStory currently has 182,000 YouTube subscribers; no comparable data is tracked for SoulSaverOnline.
How these estimates are made
MapleStory
MapleStory is estimated to have 19k – 67k players a day. Around 290k – 740k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
SoulSaverOnline
SoulSaverOnline is estimated to have 68 – 240 players a day. Around 12k – 31k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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