Head to head
MapleStory vs Piercing Blow
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
MapleStory
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~84.6k | Up 6.7% |
| September 2026 | ~79.3k | Down 2.7% |
| August 2026 | ~81.5k | Down 0.2% |
| July 2026 | ~81.7k | — |
Piercing Blow
| Month | Estimated players | Change |
|---|---|---|
| October 2026 | ~161 | |
| September 2026 | ~161 | |
| August 2026 | ~161 | Up 0.6% |
| July 2026 | ~160 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- MapleStory
- 13.8kUp 62%
- Piercing Blow
- 0Down 100%
MapleStory currently has 13,757 peak concurrent Steam players, while Piercing Blow has 0.
Discord members
- MapleStory
- 138.5kUp 6.9%
- Piercing Blow
- —
MapleStory currently has 138,454 Discord members; no comparable data is tracked for Piercing Blow.
Reddit members
- MapleStory
- 152.1kUp 0.6%
- Piercing Blow
- —
MapleStory currently has 152,116 subreddit members; no comparable data is tracked for Piercing Blow.
Twitch viewers
- MapleStory
- 11.5kUp 584%
- Piercing Blow
- —
MapleStory currently has 11,527 live Twitch viewers; no comparable data is tracked for Piercing Blow.
YouTube subscribers
- MapleStory
- 183kUp 0.5%
- Piercing Blow
- —
MapleStory currently has 183,000 YouTube subscribers; no comparable data is tracked for Piercing Blow.
How these estimates are made
MapleStory
MapleStory is estimated to have 34k – 120k players a day. Around 290k – 750k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Piercing Blow
Piercing Blow is showing no measurable concurrent players on Steam. Around 42k – 110k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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