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Head to head

Magical Girl vs Once Human

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

July 2024 · 2 years ago
July 2024 · 2 years ago

Daily players

No population data
42k – 150k

Estimated players

1
291.8kDown 0.8%

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • PlayStation

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Magical GirlOnce Human

Magical Girl

Average monthly estimated players
MonthEstimated playersChange
August 2026~1
July 2026~1

Once Human

Average monthly estimated players
MonthEstimated playersChange
August 2026~296.4kUp 1.3%
July 2026~292.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Twitch viewers

Magical Girl
0
Once Human
835Down 76%

Magical Girl currently has 0 live Twitch viewers, while Once Human has 835.

Steam concurrent players

Magical Girl
Once Human
9.9kDown 36%

Once Human currently has 9,867 peak concurrent Steam players; no comparable data is tracked for Magical Girl.

Discord members

Magical Girl
Once Human
776.3k

Once Human currently has 776,320 Discord members; no comparable data is tracked for Magical Girl.

Reddit members

Magical Girl
Once Human
103.6kUp 0.5%

Once Human currently has 103,558 subreddit members; no comparable data is tracked for Magical Girl.

YouTube subscribers

Magical Girl
Once Human
325k

Once Human currently has 325,000 YouTube subscribers; no comparable data is tracked for Magical Girl.

How these estimates are made

Magical Girl

Magical Girl is showing no measurable concurrent players on Steam. Around 300 – 770 accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Once Human

Once Human is estimated to have 42k – 150k players a day. Around 2m – 6m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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