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Head to head

Madcar F-1 Multiplayer vs The Crew 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

June 2023 · 3 years ago
June 2018 · 8 years ago

Daily players

0 – 170
1k – 4k

Estimated players

2
39.7kDown 0.1%

Available on

  • Windows
  • PlayStation
  • Windows
  • Xbox

Perspectives

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Developers

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Player activity

Smoothed estimated players over time.

Madcar F-1 MultiplayerThe Crew 2

Madcar F-1 Multiplayer

Average monthly estimated players
MonthEstimated playersChange
October 2026~2
September 2026~2
August 2026~2
July 2026~2—

The Crew 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~38.9kUp 2.3%
September 2026~38kDown 0.4%
August 2026~38.2kUp 5.6%
July 2026~36.1k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Reddit members

Madcar F-1 Multiplayer
22
The Crew 2
22.1kUp 0.4%

The Crew 2 currently has about 1005× as many subreddit members as Madcar F-1 Multiplayer — 22,107 vs 22.

Twitch viewers

Madcar F-1 Multiplayer
0
The Crew 2
9Down 53%

Madcar F-1 Multiplayer currently has 0 live Twitch viewers, while The Crew 2 has 9.

Steam concurrent players

Madcar F-1 Multiplayer
—
The Crew 2
314Down 51%

The Crew 2 currently has 314 peak concurrent Steam players; no comparable data is tracked for Madcar F-1 Multiplayer.

Discord members

Madcar F-1 Multiplayer
—
The Crew 2
100.8kDown 0.9%

The Crew 2 currently has 100,775 Discord members; no comparable data is tracked for Madcar F-1 Multiplayer.

How these estimates are made

Madcar F-1 Multiplayer

Madcar F-1 Multiplayer is estimated to have 0 – 170 players a day. Around 730 – 76k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

The Crew 2

The Crew 2 is estimated to have 1k – 4k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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