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Head to head

Lure: Free vs Ragnarok: The New World

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2021 · 6 years ago
July 2026 · 3 weeks ago

Daily players

No population data
16k – 56k

Estimated players

8
85.3kUp 5.3%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Perspectives

Developers

Publishers

Player activity

Smoothed estimated players over time.

Lure: FreeRagnarok: The New World

Lure: Free

Average monthly estimated players
MonthEstimated playersChange
August 2026~8Up 14%
July 2026~7

Ragnarok: The New World

Average monthly estimated players
MonthEstimated playersChange
August 2026~83.6kUp 24%
July 2026~67.1k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

YouTube subscribers

Lure: Free
21
Ragnarok: The New World

Lure: Free currently has 21 YouTube subscribers; no comparable data is tracked for Ragnarok: The New World.

Steam concurrent players

Lure: Free
Ragnarok: The New World
6.9kUp 16%

Ragnarok: The New World currently has 6,886 peak concurrent Steam players; no comparable data is tracked for Lure: Free.

Discord members

Lure: Free
Ragnarok: The New World
348.6kUp 1.8%

Ragnarok: The New World currently has 348,575 Discord members; no comparable data is tracked for Lure: Free.

Twitch viewers

Lure: Free
Ragnarok: The New World
151Up 42%

Ragnarok: The New World currently has 151 live Twitch viewers; no comparable data is tracked for Lure: Free.

How these estimates are made

Lure: Free

Lure: Free is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Ragnarok: The New World

Ragnarok: The New World is estimated to have 16k – 56k players a day. Around 21k – 56k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.