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Head to head

Lost Souls vs Path of Exile 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 1990 · 36 years ago
December 2024 · 2 years ago

Daily players

1 – 260
130k – 470k

Estimated players

71Down 5.6%
93.8kDown 10%

Available on

  • Windows
  • macOS
  • Linux
  • Android
  • iOS
  • Windows
  • macOS
  • PlayStation

Perspectives

Developers

Player activity

Smoothed estimated players over time.

Lost SoulsPath of Exile 2

Lost Souls

Average monthly estimated players
MonthEstimated playersChange
September 2026~75
August 2026~75
July 2026~75

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
September 2026~109.4kUp 37%
August 2026~79.8kUp 101%
July 2026~39.7k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Discord members

Lost Souls
245
Path of Exile 2

Lost Souls currently has 245 Discord members; no comparable data is tracked for Path of Exile 2.

Steam concurrent players

Lost Souls
Path of Exile 2
53.6kUp 128%

Path of Exile 2 currently has 53,573 peak concurrent Steam players; no comparable data is tracked for Lost Souls.

Twitch viewers

Lost Souls
Path of Exile 2
2.5kUp 29%

Path of Exile 2 currently has 2,542 live Twitch viewers; no comparable data is tracked for Lost Souls.

YouTube subscribers

Lost Souls
Path of Exile 2
430kUp 0.9%

Path of Exile 2 currently has 430,000 YouTube subscribers; no comparable data is tracked for Lost Souls.

How these estimates are made

Lost Souls

Lost Souls is estimated to have 1 – 260 players a day. Around 580 – 63k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.

Path of Exile 2

Path of Exile 2 is estimated to have 130k – 470k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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