Head to head
Lost Epic vs World of Tanks
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- PlayStation
- Nintendo
- Windows
- PlayStation
- Xbox
Platforms
Player activity
Smoothed estimated players over time.
Lost Epic
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~211 | Up 9.9% |
| July 2026 | ~192 | — |
World of Tanks
| Month | Estimated players | Change |
|---|---|---|
| August 2026 | ~162.7k | Up 15% |
| July 2026 | ~140.9k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Lost Epic
- 3Down 40%
- World of Tanks
- 6.1kDown 7.6%
World of Tanks currently has about 2028× as many peak concurrent Steam players as Lost Epic — 6,083 vs 3.
YouTube subscribers
- Lost Epic
- 943
- World of Tanks
- 556kUp 0.5%
World of Tanks currently has about 590× as many YouTube subscribers as Lost Epic — 556,000 vs 943.
Discord members
- Lost Epic
- —
- World of Tanks
- 292.5kUp 1.6%
World of Tanks currently has 292,476 Discord members; no comparable data is tracked for Lost Epic.
Reddit members
- Lost Epic
- —
- World of Tanks
- 184.9kUp 0.6%
World of Tanks currently has 184,888 subreddit members; no comparable data is tracked for Lost Epic.
Twitch viewers
- Lost Epic
- —
- World of Tanks
- 12.3kUp 4.1%
World of Tanks currently has 12,312 live Twitch viewers; no comparable data is tracked for Lost Epic.
How these estimates are made
Lost Epic
Lost Epic is estimated to have 13 – 44 players a day. Around 31k – 80k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
World of Tanks
World of Tanks is estimated to have 23k – 81k players a day. Around 1m – 4m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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