Head to head
Lost Ark vs Subspace Continuum
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
Player activity
Smoothed estimated players over time.
Lost Ark
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~64k | |
| October 2026 | ~64k | Down 0.4% |
| September 2026 | ~64.2k | Down 0.4% |
| August 2026 | ~64.4k | Up 0.2% |
| July 2026 | ~64.3k | — |
Subspace Continuum
| Month | Estimated players | Change |
|---|---|---|
| November 2026 | ~171 | Up 0.6% |
| October 2026 | ~170 | |
| September 2026 | ~170 | |
| August 2026 | ~170 | Up 21% |
| July 2026 | ~141 | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Lost Ark
- 5.6kUp 3.6%
- Subspace Continuum
- 15Up 25%
Lost Ark currently has about 375× as many peak concurrent Steam players as Subspace Continuum — 5,627 vs 15.
Reddit members
- Lost Ark
- 300.3kUp 0.1%
- Subspace Continuum
- 956Up 1.9%
Lost Ark currently has about 314× as many subreddit members as Subspace Continuum — 300,334 vs 956.
Twitch viewers
- Lost Ark
- 327Down 55%
- Subspace Continuum
- 1Down 50%
Lost Ark currently has about 327× as many live Twitch viewers as Subspace Continuum — 327 vs 1.
YouTube subscribers
- Lost Ark
- 103k
- Subspace Continuum
- 52Down 1.9%
Lost Ark currently has about 1981× as many YouTube subscribers as Subspace Continuum — 103,000 vs 52.
How these estimates are made
Lost Ark
Lost Ark is estimated to have 17k – 59k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
Subspace Continuum
Subspace Continuum is estimated to have 20 – 71 players a day. Around 19k – 49k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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