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Head to head

Lost Ark vs Modern Combat 5: Blackout

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

December 2018 · 8 years ago
July 2014 · 12 years ago

Daily players

18k – 65k
3 – 9

Estimated players

64.7kUp 1.2%
101.6k

Available on

  • Windows
  • Windows
  • Android
  • iOS
  • Nintendo

Player activity

Smoothed estimated players over time.

Lost ArkModern Combat 5: Blackout

Lost Ark

Average monthly estimated players
MonthEstimated playersChange
August 2026~64.5kUp 0.3%
July 2026~64.3k

Modern Combat 5: Blackout

Average monthly estimated players
MonthEstimated playersChange
August 2026~101.7kUp 0.2%
July 2026~101.5k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Lost Ark
5.6kDown 9.8%
Modern Combat 5: Blackout
1

Lost Ark currently has about 5582× as many peak concurrent Steam players as Modern Combat 5: Blackout — 5,582 vs 1.

Reddit members

Lost Ark
299.5k
Modern Combat 5: Blackout

Lost Ark currently has 299,525 subreddit members; no comparable data is tracked for Modern Combat 5: Blackout.

Twitch viewers

Lost Ark
1.3kDown 84%
Modern Combat 5: Blackout
1

Lost Ark currently has about 1347× as many live Twitch viewers as Modern Combat 5: Blackout — 1,347 vs 1.

YouTube subscribers

Lost Ark
103k
Modern Combat 5: Blackout
912k

Modern Combat 5: Blackout currently has about 8.9× as many YouTube subscribers as Lost Ark — 912,000 vs 103,000.

How these estimates are made

Lost Ark

Lost Ark is estimated to have 18k – 65k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Modern Combat 5: Blackout

Modern Combat 5: Blackout is estimated to have 3 – 9 players a day. Around 120k – 310k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.