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Head to head

Lost Age vs Path of Exile 2

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

January 2025 · 2 years ago
December 2024 · 2 years ago

Daily players

3 – 9
92k – 320k

Estimated players

2.8kDown 0.3%
84.7kDown 7.3%

Available on

  • Windows
  • Windows
  • macOS
  • PlayStation

Perspectives

Player activity

Smoothed estimated players over time.

Lost AgePath of Exile 2

Lost Age

Average monthly estimated players
MonthEstimated playersChange
October 2026~2.8kDown 1.5%
September 2026~2.9kUp 0.3%
August 2026~2.9k
July 2026~2.9k—

Path of Exile 2

Average monthly estimated players
MonthEstimated playersChange
October 2026~81.9kDown 21%
September 2026~103.8kUp 30%
August 2026~79.8kUp 101%
July 2026~39.7k—

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Lost Age
1
Path of Exile 2
21.5kDown 84%

Path of Exile 2 currently has about 21489× as many peak concurrent Steam players as Lost Age — 21,489 vs 1.

Discord members

Lost Age
12.7k
Path of Exile 2
—

Lost Age currently has 12,723 Discord members; no comparable data is tracked for Path of Exile 2.

YouTube subscribers

Lost Age
1.5kUp 0.7%
Path of Exile 2
431kUp 0.5%

Path of Exile 2 currently has about 282× as many YouTube subscribers as Lost Age — 431,000 vs 1,530.

Twitch viewers

Lost Age
—
Path of Exile 2
1.8kDown 99%

Path of Exile 2 currently has 1,795 live Twitch viewers; no comparable data is tracked for Lost Age.

How these estimates are made

Lost Age

Lost Age is estimated to have 3 – 9 players a day. Around 1k – 3k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

Path of Exile 2

Path of Exile 2 is estimated to have 92k – 320k players a day. Around 3m – 7m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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From the same developers or publishers.