Head to head
Life is Feudal vs VRChat
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- Android
- iOS
Player activity
Smoothed estimated players over time.
Life is Feudal
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~2.1k | |
| August 2026 | ~2.1k | Up 11% |
| July 2026 | ~1.9k | — |
VRChat
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~216.2k | Down 1.3% |
| August 2026 | ~219.1k | Up 0.5% |
| July 2026 | ~218k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Life is Feudal
- 9Up 50%
- VRChat
- 51.7kUp 9.9%
VRChat currently has about 5745× as many peak concurrent Steam players as Life is Feudal — 51,709 vs 9.
Reddit members
- Life is Feudal
- 4.4k
- VRChat
- 239.9kUp 0.7%
VRChat currently has about 55× as many subreddit members as Life is Feudal — 239,857 vs 4,396.
Twitch viewers
- Life is Feudal
- 0
- VRChat
- 4.7kDown 25%
Life is Feudal currently has 0 live Twitch viewers, while VRChat has 4,725.
YouTube subscribers
- Life is Feudal
- 8.7k
- VRChat
- 129kUp 1.6%
VRChat currently has about 15× as many YouTube subscribers as Life is Feudal — 129,000 vs 8,730.
Discord members
- Life is Feudal
- —
- VRChat
- 416.7kUp 1.1%
VRChat currently has 416,675 Discord members; no comparable data is tracked for Life is Feudal.
How these estimates are made
Life is Feudal
Life is Feudal is estimated to have 28 – 97 players a day. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
VRChat
VRChat is estimated to have 110k – 400k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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