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Head to head

Life is Feudal vs VRChat

Side by side

Values shared by both games are highlighted.

Status

ACTIVE
ACTIVE

Released

August 2017 · 9 years ago
February 2017 · 10 years ago

Daily players

28 – 97
110k – 400k

Estimated players

2.1k
206.1kDown 3.7%

Available on

  • Windows
  • Windows
  • Android
  • iOS

Player activity

Smoothed estimated players over time.

Life is FeudalVRChat

Life is Feudal

Average monthly estimated players
MonthEstimated playersChange
September 2026~2.1k
August 2026~2.1kUp 11%
July 2026~1.9k

VRChat

Average monthly estimated players
MonthEstimated playersChange
September 2026~216.2kDown 1.3%
August 2026~219.1kUp 0.5%
July 2026~218k

Community breakdown

Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.

Steam concurrent players

Life is Feudal
9Up 50%
VRChat
51.7kUp 9.9%

VRChat currently has about 5745× as many peak concurrent Steam players as Life is Feudal — 51,709 vs 9.

Reddit members

Life is Feudal
4.4k
VRChat
239.9kUp 0.7%

VRChat currently has about 55× as many subreddit members as Life is Feudal — 239,857 vs 4,396.

Twitch viewers

Life is Feudal
0
VRChat
4.7kDown 25%

Life is Feudal currently has 0 live Twitch viewers, while VRChat has 4,725.

YouTube subscribers

Life is Feudal
8.7k
VRChat
129kUp 1.6%

VRChat currently has about 15× as many YouTube subscribers as Life is Feudal — 129,000 vs 8,730.

Discord members

Life is Feudal
VRChat
416.7kUp 1.1%

VRChat currently has 416,675 Discord members; no comparable data is tracked for Life is Feudal.

How these estimates are made

Life is Feudal

Life is Feudal is estimated to have 28 – 97 players a day. Around 150k – 390k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

VRChat

VRChat is estimated to have 110k – 400k players a day. Around 3m – 8m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.

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