Head to head
Legend of Wukong vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Legend of Wukong
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~6 | |
| August 2026 | ~6 | |
| July 2026 | ~6 | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.7k | Down 0.7% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Steam concurrent players
- Legend of Wukong
- —
- The Elder Scrolls Online
- 5.5kDown 54%
The Elder Scrolls Online currently has 5,497 peak concurrent Steam players; no comparable data is tracked for Legend of Wukong.
Discord members
- Legend of Wukong
- —
- The Elder Scrolls Online
- 63kUp 1.4%
The Elder Scrolls Online currently has 63,001 Discord members; no comparable data is tracked for Legend of Wukong.
Reddit members
- Legend of Wukong
- —
- The Elder Scrolls Online
- 507.5kUp 0.4%
The Elder Scrolls Online currently has 507,524 subreddit members; no comparable data is tracked for Legend of Wukong.
Twitch viewers
- Legend of Wukong
- —
- The Elder Scrolls Online
- 593Down 43%
The Elder Scrolls Online currently has 593 live Twitch viewers; no comparable data is tracked for Legend of Wukong.
How these estimates are made
Legend of Wukong
Legend of Wukong is showing no measurable concurrent players on Steam. Around 3k – 7k accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 27k – 95k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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