Head to head
Legend of Mushroom vs Tree of Savior: Neverland

Legend of Mushroom
~180 daily · 43 – 550
Last measured Nov 8, 2026

Tree of Savior: Neverland
~400 daily · 92 – 1.2k
Last measured Nov 8, 2026
VerdictTree of Savior: Neverland has ~2.2× Legend of Mushroom's daily players (~400 vs ~180, as of Nov 8, 2026). Their estimated ranges overlap, so the gap is uncertain.
Side by side
Values shared by both games are highlighted.
Status
Released
Est. daily players
Available on
- Android
- iOS
- Browser
- Android
- iOS
- Windows
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side. Collected since Nov 5, 2026.
Twitch viewers
- Legend of Mushroom
- 1
- Tree of Savior: Neverland
- —
Legend of Mushroom currently has 1 live Twitch viewers; no comparable data is tracked for Tree of Savior: Neverland.
Discord members
- Legend of Mushroom
- —
- Tree of Savior: Neverland
- 20k
Tree of Savior: Neverland currently has 19,977 Discord members; no comparable data is tracked for Legend of Mushroom.
YouTube subscribers
- Legend of Mushroom
- —
- Tree of Savior: Neverland
- 1.1k
Tree of Savior: Neverland currently has 1,150 YouTube subscribers; no comparable data is tracked for Legend of Mushroom.
How these estimates are made
Legend of Mushroom
We estimate that about 180 people play Legend of Mushroom on a typical day (most likely between 43 and 550), based on data from Nov 8, 2026. Around 87,000 accounts (between 30,000 and 200,000) have played it at some point. Legend of Mushroom publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
Tree of Savior: Neverland
We estimate that about 400 people play Tree of Savior: Neverland on a typical day (most likely between 92 and 1,200), based on data from Nov 8, 2026. Around 70,000 accounts (between 24,000 and 160,000) have played it at some point. Tree of Savior: Neverland publishes no Steam player data, so the estimate is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. Confidence: low — a community-size model, not a measurement.
