Head to head
Legend of Mir 3 vs The Elder Scrolls Online
Side by side
Values shared by both games are highlighted.
Status
Released
Daily players
Estimated players
Available on
- Windows
- Windows
- macOS
- PlayStation
- Xbox
- Stadia
Player activity
Smoothed estimated players over time.
Legend of Mir 3
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | — | — |
| August 2026 | — | — |
| July 2026 | — | — |
The Elder Scrolls Online
| Month | Estimated players | Change |
|---|---|---|
| September 2026 | ~89.7k | Down 0.7% |
| August 2026 | ~90.3k | Up 0.6% |
| July 2026 | ~89.8k | — |
Community breakdown
Steam, Discord, Reddit, Twitch, and YouTube activity for both games, side by side.
Twitch viewers
- Legend of Mir 3
- 0
- The Elder Scrolls Online
- 1.5kUp 40%
Legend of Mir 3 currently has 0 live Twitch viewers, while The Elder Scrolls Online has 1,461.
Steam concurrent players
- Legend of Mir 3
- —
- The Elder Scrolls Online
- 5.5kDown 54%
The Elder Scrolls Online currently has 5,497 peak concurrent Steam players; no comparable data is tracked for Legend of Mir 3.
Discord members
- Legend of Mir 3
- —
- The Elder Scrolls Online
- 63kUp 1.4%
The Elder Scrolls Online currently has 63,001 Discord members; no comparable data is tracked for Legend of Mir 3.
Reddit members
- Legend of Mir 3
- —
- The Elder Scrolls Online
- 507.6kUp 0.4%
The Elder Scrolls Online currently has 507,558 subreddit members; no comparable data is tracked for Legend of Mir 3.
How these estimates are made
Legend of Mir 3
Legend of Mir 3 is estimated to have 6 – 3k players a day. Around 8k – 740k accounts have played it in total. No Steam data is published for this game, so the range is modelled from the size of its Discord, Reddit, Twitch, YouTube and app-store communities. It is a rough band rather than a measurement.
The Elder Scrolls Online
The Elder Scrolls Online is estimated to have 27k – 95k players a day. Around 2m – 5m accounts have played it in total. The range is anchored on Steam’s official concurrent-player and review counts, then converted to daily actives and accounts — so it covers the Steam player base and will under-count a game played mostly through its own launcher or on console.
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